6 min readAccessible Browser Games: One-Handed, Colorblind-Safe, and Sound-Optional
Three separate kinds of accessibility get lumped into one word a lot. Here is what each one actually requires, and which games in the arcade already get it right.
What to play, how the games actually work, and why a two-minute browser game can be a good use of your afternoon. Written by the people who build the arcade.
6 min readThree separate kinds of accessibility get lumped into one word a lot. Here is what each one actually requires, and which games in the arcade already get it right.
5 min readWhat makes a browser game heavy has almost nothing to do with whether it is in 3D. Here is what actually costs performance, and which games in the arcade are genuinely light.
5 min readWhat "unblocked" actually means on a filtered network, and which games in the arcade are built to survive it: fast, quiet, and gone the moment you alt-tab.
6 min readA city-street crowd runner, a warehouse dash, a wave-defense brawler, and the one game in the arcade where you can actually swim.
5 min readAdd through a gate, lose through the next one, and somehow that math is the whole game. Here is why it works.
6 min readThe whole roster of characters in our newest games is faceless, single-tone, and free to use. Here is the one change that stopped them reading as robots.
6 min readA landed hit that does nothing but delete the enemy is not satisfying. Here is what Riot Line does instead, and why each piece matters.
6 min readNo install, no lives to lose forever, just a speed that keeps climbing until it catches you. Here are the ones worth your first click.
5 min readLanes are easy to build. Open water in every direction is not. Here is what changes when you take the lanes away entirely.
5 min readSame sky, same up-and-down steering, completely different kind of risk.
4 min readPink goes left, blue goes right, and green needs you to do the opposite of both.
4 min readThe arc you pull is the arc you get. Here is how to read it before you let go.
4 min readSuck up the bathroom one object at a time, then cash in the meter when it matters.
4 min readNot everything on the belt sticks. Here is what does, and what to avoid.
4 min readCollect hard hats, grow the helmet, and find out exactly what it takes to smash through a brick wall.
4 min readNo keyboard, no precise clicking, just tap, drag, and let go.
4 min readYour stack of cubes is your health bar, your ammo, and your bridge, all at once.
4 min readEvery region you own grows its own army. Here is how to grow faster than the rivals doing the same thing.
5 min readA fighting game, a wax runner, a packing frenzy, and a shadow puzzle.
6 min readFive biomes, one smart way to think about each move.
5 min readMove the spotlight, make a shadow, and walk where it is dark.
5 min readTap fast, pack smart, and do not go over the weight limit.
5 min readA tiny candle runs for its life. Match the wax color to win.
6 min readFour fighters. Real punches, kicks, and blocks. No app to download.
6 min readThey both have you running forward and swiping fast. That is roughly where the similarities end.
6 min readWho actually decides what gets added here, and why does everything load in about two seconds? Here is the honest version.
7 min readStuck on a work laptop, a school Chromebook, or a phone with zero storage left? These scratch the same itch, no app store required.
6 min readTwo brand new games just landed: a tactile paper puzzle and a neon wave-surfing dash. Here is what they actually play like.
6 min readA racing wheel is nice. A keyboard works fine too, once you know what each key is actually doing.
7 min readReal 3D, rendered live by your browser, no plugin and no download. Here are the ones worth your first click.
7 min readNine puzzle games, one clear favorite, and the honest reasons the rest did not take the top spot.
8 min readNot tired. Not stressed. Just bored, with a browser open and nothing on it worth looking at. Here is exactly what to click.
7 min readThree racers, three completely different feelings behind the wheel. We played all three ourselves before ranking them.
6 min readA hole that swallows a whole bathroom. A helmet that smashes through brick. Four small games, one weird rule each.
6 min readYou know the one. Small grey dinosaur, red cactus, no wifi. Here is a 3D remake, and four more games for the same reflex itch.
6 min readNot every game needs fast reflexes. These five just need you to look at the problem for a second and try something.
5 min readYou do not need a vacation. You need ninety seconds and something with a start button.
6 min readFive new games share one trick: a forbidden lane that pays double and ends your run. Here is how to actually use it.
7 min read45 small games, no installs. Here is where to start, based on what kind of five minutes you actually have.